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Fundas para In Tenebris Lux

In Tenebris Lux
#19426 en BGG
Comprar juegoBGG
AdventurePost-NapoleonicScience Fiction
Año2017
Nota7.0 (64)
Jugadores1-4 jugadores
Duración60 min

In Tenebris Lux necesita 108 fundas de tamaño Póker / Magic (63×88 mm) y 22 de tamaño especial (88×125 mm), para un total de 130 fundas. En nuestra base de datos tenemos 6 fundas compatibles. Diseñado en 2017 por Owen Aurelio.

Diseñador: Owen Aurelio

Fundas necesarias

TamañoCartas 
Póker / Magic63 × 88 mm

Sin verificar

108
Comprar
Especial88 × 125 mm

Sin verificar

22
Comprar
Total1302 tamaños · 10 fundas disponibles

¿Son correctos los 2 tamaños y 130 fundas?

Tamaño de cartas de In Tenebris Lux

Fundas compatibles:fundas 63x88

Mecánicas

Dice RollingNarrative Choice / ParagraphSolo / Solitaire Game

Sobre In Tenebris Lux

ENTER A WORLD OF VICTORIAN HORROR!

In 19th-century Rome, ancient crypts have been discovered beneath the Capuchin tombs. Take on the role of a dauntless explorer and plunder these catacombs of their secrets and spoils. Build your catacomb as you go, seeking finds and surviving horrors. End your story before the evils of the catacomb devour you all!

IN TENEBRIS LUX is a game for 1-4 players ages 13 and up, and can be played in about 45 minutes to an hour.

Players rush to explore and resolve personal quests, called narratives, before their opponents can resolve their own, or the dark catacombs close in on them, ending the game.

The game is played in turns, each broken into 3 Steps, with several Phases.

STEP 1: BREATHE The first Step adds Rooms to the Catacombs, by drawing them from a random pile. This builds up the game board out of playing card sized map pieces, or Rooms. This step also has a phase allowing Explorers to change their gear, referred to as Equipment or Finds… this is critical as these important items strengthen an Explorer so that they may deal with the dangers to come. Following phases allow an Explorer to adjust their card hand and play any non-room cards, if so desired.

STEP 2: SEEK The second step allows Explorers to actually explore and navigate through the Catacombs, or growing game board. This dangerous course allows Explorers to search for new Finds and gear. More phases allow for adding extra Rooms, or cards, onto the board, moving around from card to card, and interacting with Room Cards in order to complete Naratives, or the game’s objectives. This is the Phase where Explorers are most at risk of stumbling upon Horrors, as they are actively exploring the Catacombs.

STEP 3: SURVIVE In Step 3 Horrors, the game’s many monsters in the dark, may attack your Explorer! Canny and brave Explorers may also strike out and attack each other in hopes of thwarting each other’s progress in pursuit of personal Narratives. This phase resolves each combat one by one, and adjusts health and loot bodies.

Basic combat is simple. As the attacker, role one of the game’s 14 included dice, and add it to your chosen Trait (Grit, Wit or Daring). The Defender rolls one die and adds it to their same Trait, as they defend along the same lines as the incoming attack. Whichever result is highest wins.

The game’s “Combat Reference Card” will take players through any extra steps, notably the way in which rooms impact the outcomes with rolls in combat. Each Horror and Explorer features an affinity with different Room types, this gives an edge or disadvantage in combat. Be careful of the Room you land on, it will have dire consequences!

After each Step is resolved a player finishes their turn and, moving clockwise, the next player goes, and so on. The game is ended when one player completes their randomly drawn Narrative objective, all Explorers are killed, or the Doom Counter (the Game’s timer) has run its course, sending the catacombs crashing in on the hapless Explorers.

In Tenebris Lux comes with 13 Jumbo Explorer cards, 4 jumbo Combat and Turn Cycle reference cards, a full color rule book, 24 Horror cards, 18 Equipment cards, 21 Find cards, 12 Narrative cards, 32 Room cards, 3 Great Room Jumbo cards, one Jumbo Doom Counter card, 14 Dice, 13 Double Sided Explorer counters with 4 stands, and a counter for each Horror as well as many counters to help record progress for Narratives.

Preguntas frecuentes sobre In Tenebris Lux

¿Qué tamaño tienen las cartas de In Tenebris Lux?

Las cartas de In Tenebris Lux tienen 2 tamaños: 108 cartas de 63×88 mm (Póker / Magic), 22 cartas de 88×125 mm (especial). Para protegerlas, elige fundas 1-2 mm más grandes que las cartas.

¿Cuántas fundas necesita In Tenebris Lux?

In Tenebris Lux necesita 130 fundas en 2 tamaños: 108 de 63×88 mm, 22 de 88×125 mm.

¿Qué tamaño de fundas usa In Tenebris Lux?

Las cartas de In Tenebris Lux usan fundas de tamaño Póker / Magic (63×88 mm) y 88×125 mm.

¿Dónde comprar fundas para In Tenebris Lux?

En fundas.online puedes encontrar fundas para In Tenebris Lux desde 8 €. Tenemos 10 opciones compatibles con envío a España.

Última actualización: 26 de agosto de 2026