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Fundas para Dead Man's Draw

Dead Man's Draw
#1483 en BGG
Comprar juegoBGG
Card GamePiratesVideo Game Theme
Año2014
Nota6.9 (6367)
Jugadores2-4 jugadores
Duración15 min

Dead Man's Draw necesita 87 fundas de tamaño Póker / Magic (63×88 mm). En nuestra base de datos tenemos 3 fundas compatibles. Diseñado en 2014 por Chris Bray, Leo Li y Derek Paxton.

Diseñador: Chris Bray, Leo Li, Derek Paxton

Fundas necesarias

TamañoCartas 
Póker / Magic63 × 88 mm

Sin verificar

87
Comprar
Total871 tamaño · 9 fundas disponibles

¿Son correctas las 87 fundas de 63×88mm?

Tamaño de cartas de Dead Man's Draw

Fundas compatibles:fundas 63x88

Mecánicas

Push Your LuckSet CollectionTake ThatVariable Player Powers

Sobre Dead Man's Draw

Dead Man's Draw is a simple and strategic card game of risk and reward for 2 to 4 players. Players take turns drawing cards and combining their special abilities to plunder the most loot without busting their entire hands.

The core of your turn in Dead Man’s Draw is all in the flip: pulling the top card off the deck and using its special ability. Your turn isn’t over until you say it is, though. You can keep pulling cards as long as you like – until you play a card of a suit already seen, at which point you lose everything. Knowing when to stop and "bank" your cards is the biggest decision you make in Dead Man’s Draw, but being too timid lets braver opponents pass you up with bigger, more profitable turns.

The cards’ special abilities are key to success in Dead Man’s Draw, and they build off of each other. Each suit in DMD has an effect that the player can target when they flip a card of that suit.

Anchor – Keep everything you drew before the Anchor even if you bust.

Cannon – Destroy one card an opponent has previously banked.

Chest – Double your haul by banking as many cards directly from the discard pile as are in the river when you bank the Chest – but only if you also bank a Key.

Hook – Play one of your previously banked cards.

Key – Enables the Chest special.

Kraken – Oh no! You’re forced to draw at least two more cards.

Map – Draw three cards from the discard pile and play one.

Mermaid – No ability, but worth more points (Mermaids are numbered 4-9 instead of 2-7).

Oracle – Look at the next card before deciding if you want to play it.

Sword – Steal an opponent’s previously banked card and play it.

Many of these work well together, like using a Hook to re-play a Sword from your hand to steal an opponent’s Chest to go with your Key – racking up huge points by playing abilities well and not solely through the luck of the draw.

As soon as the deck is depleted, players total up the value of the highest card they’ve banked from each suit. High score wins.

Preguntas frecuentes sobre Dead Man's Draw

¿Qué tamaño tienen las cartas de Dead Man's Draw?

Las cartas de Dead Man's Draw tienen un tamaño: 87 cartas de 63×88 mm (Póker / Magic). Para protegerlas, elige fundas 1-2 mm más grandes que las cartas.

¿Cuántas fundas necesita Dead Man's Draw?

Dead Man's Draw necesita 87 fundas en 1 tamaño: 87 de 63×88 mm.

¿Qué tamaño de fundas usa Dead Man's Draw?

Las cartas de Dead Man's Draw usan fundas de tamaño Póker / Magic (63×88 mm).

¿Dónde comprar fundas para Dead Man's Draw?

En fundas.online puedes encontrar fundas para Dead Man's Draw desde 5 €. Tenemos 9 opciones compatibles con envío a España.

Última actualización: 20 de agosto de 2026